Comment boxes are resizable, color-coded frames that surround groups of beats. Think of them like sticky notes or annotation layers in node based tools like Houdini or Unreal Engine Blueprints.
Use them to:
Group related beats - Keep scenes from the same act or sequence together
Add context - Label sections like "Act 1", "Flashback", or "Parallel storyline"
Visual organization - Color-code different story threads
Section planning - Mark areas that need work or review
Comment boxes are purely organizational - they don't affect playback, timeline order, or exports.
Comment Boxes
Organize and annotate groups of beats with comment boxes - visual containers that help you structure complex projects.
What are Comment Boxes?
Comment boxes are resizable, color-coded frames that surround groups of beats. Think of them like sticky notes or annotation layers in node based tools like Houdini or Unreal Engine Blueprints.
Use them to:
Comment boxes are purely organizational - they don't affect playback, timeline order, or exports.
Creating Comment Boxes
Quick Create (Keyboard)
The box automatically sizes to fit all selected beats with padding.
Resizing Comment Boxes
Resize Handles
Resize Tips
Editing Comment Boxes
Change Title
Method 1: Double-Click
Method 2: Properties Panel
Change Color
Color Strategy Ideas:
Deleting Comment Boxes
Method 1: × Button
Method 2: Delete Key
Note: Deleting a comment box does NOT delete the beats inside it. Beats remain on the canvas unchanged.
Current Limitations:
Keyboard Shortcuts
Save and Load
Comment boxes are saved with your project:
.nodebeatproject filesWhen you load a project, all comment boxes restore exactly as saved.
Use Cases
Act Structure
Create boxes for each act:
Helps visualize three-act structure at a glance.
Parallel Storylines
Different colors for different story threads:
See how storylines interweave on the timeline.
Production Status
Track progress with color coding:
Perfect for team collaboration.
Location Grouping
Group all scenes at the same location:
Useful for shot planning and scheduling.
Sequence Breakdown
Mark major sequences:
Helps see pacing and structure.
Revision Planning
Box areas that need attention:
Great for iterative development.
Use the Shelf
Put unused comment boxes on the Beat Shelf:
Limitations
Current Constraints
Next Steps