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Working with Beats

Learn how to create, edit, and organize story beats in EmberBoard.

What is a Beat?

A beat is a single moment or scene in your story. Each beat contains:

  • Title - Brief description
  • Scene Heading - Location and time (optional)
  • Script - Dialogue and action
  • Image - Storyboard frame
  • Duration - How long the beat plays

Think of beats as the building blocks of your storyboard.


Creating Beats

Method 1: Double-Click (Fastest)

  1. Double-click anywhere in the Node View
  2. A new beat appears at that location
  3. It's automatically selected and ready to edit

Method 2: Duplicate Existing (Alt + Drag)

  1. Click a beat to select it
  2. Hold Alt key
  3. Drag the beat to a new location
  4. Release to create a duplicate

Tip: This copies everything (image, script, duration) which is perfect for creating variations or similar scenes.


Selecting Beats

Single Selection

  • Click any beat to select it
  • Properties Panel updates to show that beat's details

Multi-Selection

  • Shift + Click to add beats to selection
  • Shift + Drag box around multiple beats (box selection)
  • Selected beats have a blue highlight

With multiple beats selected you can:

  • Delete them all at once
  • Move them together
  • Change their colors simultaneously

Editing Beat Properties

When a beat is selected, the Properties Panel shows:

Title

  • Brief name for the beat (e.g., "Opening Shot", "Hero Arrives")
  • Shows on the beat node in Node View
  • Appears in timeline and exports

Scene Heading

Three separate fields for screenplay-style headings:

  • INT/EXT - Interior or Exterior
  • Location - Where the scene takes place
  • Time - Day, Night, Continuous, etc.

Example: INT. COFFEE SHOP - DAY

If left blank, no scene heading is included.

Script

  • Write dialogue, action, or description
  • Supports Fountain syntax for formatting
  • Use the Script Window for larger text area
  • Can be edited in Properties Panel or Script Window

Duration

  • Set how long the beat plays in frames
  • + button - Add 1 frame
  • - button - Remove 1 frame
  • Or type exact duration
  • Format: seconds:frames (e.g., 02:12 = 2 seconds, 12 frames at 24fps)

Node Color

  • Choose from 10 preset colors
  • Or use custom color picker
  • Great for color-coding scene types:
    • Red = Action
    • Blue = Dialogue
    • Green = Establishing shots
    • Yellow = Key moments

Reordering Beats

In Node View

Horizontal position = Timeline order

  1. Click and drag a beat left or right
  2. Other beats automatically adjust
  3. Timeline updates to match

Tip: Use the minimap to see beat positions at a glance.

Visual Organization

You can arrange beats vertically for organization without affecting timeline order:

  • Same horizontal position = same timeline placement
  • Vertical stacking keeps related beats together visually

The Beat Shelf

The Beat Shelf is a storage area for beats you want to keep but not show in the timeline.

Moving to Shelf

Method 1: Double-click a beat in Node View
Method 2: Toggle "On Shelf" checkbox in Properties Panel

Beats on the shelf:

  • Don't appear in timeline
  • Don't appear in playback
  • Are excluded from exports
  • Can still be edited

Restoring from Shelf

Method 1: Double-click a beat in the shelf
Method 2: Click the ↓ button on shelf item

The beat returns to the timeline after the currently selected beat.

Why Use the Shelf?

  • Alternate versions - Try different approaches
  • Deleted scenes - Keep for reference
  • Future beats - Plan ahead without cluttering timeline
  • Backup copies - Save a version before major changes

Deleting Beats

Single Delete

  1. Select a beat
  2. Press Delete or Backspace
  3. Confirm if prompted

Multi-Delete

  1. Select multiple beats (Shift + Click)
  2. Press Delete
  3. All selected beats are removed

Tip: Consider moving beats to the shelf instead of deleting them. You might want them back later!


Undo and Redo

Made a mistake? No problem!

  • Ctrl + Z - Undo last action
  • Ctrl + Shift + Z - Redo

EmberBoard remembers your last 50 actions.


Best Practices

Start with Structure

  1. Create all your beats first (just titles)
  2. Arrange them in order
  3. Then add images and script

This helps you see the big picture before getting into details.

Use Descriptive Titles

Good: "Hero enters cave", "Villain reveal", "Chase begins"
Bad: "Beat 1", "Scene 2", "Shot 3"

Descriptive titles make it easier to navigate large projects.

Color Code Strategically

Create a color system that works for you:

  • By scene type (action, dialogue, transition)
  • By location (INT vs EXT)
  • By character focus
  • By importance (A-plot, B-plot, C-plot)

While horizontal position determines timeline order, use vertical space to group related beats:

  • All "Act 1" beats at top
  • All "Location A" beats together
  • Alternate versions stacked

Next Steps

Released under the MIT License.